RE: Java port to VSTa? -- tangent

From: Sandro Magi <naasking_at_nospam.org>
Date: Sat Feb 10 2001 - 07:07:08 PST

>Not to stray the topic at all... but... I have considered vsta ripe with
>opportunity to operate as a dedicated java workstation. My experience with
>low-power old sparcs with fast framebuffers and pathetic cpu's has shaped
>my
>conception of a vsta NC-like device (or any other platform for that
>matter.).
>
>I have adequate success using VNC to develop java from old sun4c
>workstations remotely connecting to my windows and linux servers.
>
>While I am involved presently with a startup, and can't devote much time to
>learning and hacking device drivers, opengl ports, jdk ports, etc. I have
>some ideas I'm putting down on paper for some future retirement date
>wherein
>I can take up such heartfelt pursuits.
>
>I still hold vsta in my mind as the ideal kernel platform with which to
>produce low-overhead remote desktop environments, and I have seen
>underwhelming CPU's pushing fantastic opengl displays with some reasonably
>low-cost voodoo banshee cards ($25).
>
>I also have yet to see a successful texture mapped window manager running
>X11/vnc displays with xy + Z! layout management and realtime updates.
>Meanwhile contemporary video cards are dumping gobs of heat and voltage at
>insane clock rates to perform essentially what an old paradise VGA card
>performs in 2d.
>
>My idea is to form a working discussion group and contribute occasional
>weekend to distributed protocol and driver development.
>
>Coming soon to a sourceforge near you...
>
>[...]
>AARDVARK -AbstrAct Remote Display Virtual Aperture Kernel
>
>This project will lay the groundwork for a middleware display layer to
>integrate many machines onto many virtual desktops using a network and
>hardware abstraction layer.
>
>This project will also attempt to integrate VNC's RFB protocol or develop
>an
>analog which will provide rendering primitives for a 3d panel management
>environ which allows a 3d rendering of the user's 2-d mouse/keyboard/audio
>interfaces.
>
>The goal is to provide encrypted, compressed, optimized, WAN and LAN
>quality
>remote rendering and sharing of collections of workstations and servers and
>the various window interfaces of X11, Win32, and Java/2d/3d/jfc api's.
>
>[...]resume original topic...

If you're looking for a network transparent windowing environment with
incredible 2-D capabilities you should check out
Berlin(http://www.berlin-consortium.org) It's a new vector based window
system developed from scratch and built on CORBA and
GGI(http://www.ggi-project.org). GGI also forms the base graphics library
for the 3-D window manager project(http://www.3dwm.org). Berlin is currently
being developed in C++. I believe they also have plans to integrate other
media into the transport model so they can network transparent audio and
video, but I'm not sure. You'd have to check out the mailing lists.

Hope that's what you were looking for. No sense starting from scratch if you
can just help out. :-)
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Received on Sat Feb 10 06:50:24 2001

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